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Post by henz on Jul 14, 2007 18:50:53 GMT -5
Are the hip joints on Angel (and probably Spike) different to those on Buffy/Faith? I noticed that my 50's angel is distinctly less mobile than my EOD Buffy.
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Post by FM on Jul 14, 2007 19:55:54 GMT -5
Um, since you've got both, cant you just look at them and see if theres a difference?
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Post by henz on Jul 15, 2007 4:33:40 GMT -5
Now why didn't I think of that..... oh yes. Because I'm not a retard. I can't see the point where the difference would be, thats why I'm asking.The legs move differently and I can't tell if this is deliberate or a stuck joint problem. Could someone who knows please answer?
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Lauri
Potential Slayer
Posts: 403
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Post by Lauri on Jul 15, 2007 9:42:20 GMT -5
I think its deliberate. Mine does the exact same thing.
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Post by Rogue on Jul 15, 2007 11:04:37 GMT -5
I know that the Spike & Angel bodies have the "base" of the hip ball & sockets at an angle. Instead of being "horizontal," they're diagonal. If that makes sense. Just move Angel's leg upwards at an angle away from his body, like he's kicking someone, and you'll see what I mean. You can still make Angel sit properly, it's just the hip is attached kind of strangely.
Buffy / Faith / etc. have their hips attached "horizontally," so they can rotate their legs straight up in front of them like an old Star Wars figure.
I hope this helps, and makes sense... ;D
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Post by henz on Jul 15, 2007 14:27:18 GMT -5
Yeah I get it. Like the female legs have the additional T joint. It's a shame the male ones don't.
Cheers guys.
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Post by MasterPizza on Jul 22, 2007 23:53:49 GMT -5
I like better the Angel and Spike joints than buffy joints, she's too fragile, for the record, i don't see a good female figure with good full articulation, they are too fragile most of the time, they lack in view and pose, since her feet are too big, but even in that way, they can't stand well.
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